We are looking for a Senior Gameplay Designer to join our product incubation team on a full-time basis. Demiurge Studios is a Boston-based developer with over 20 years of experience, known for our collaborative culture and our contributions to major titles like Marvel Puzzle Quest and Teamfight Tactics. As we expand our focus to include independent projects, we need a motivated designer with a background in shooters to help us shape our next great game. This role is available for remote work, and we are committed to building an equitable environment where diverse perspectives help us create better experiences.
Responsibilities
- Partner with our incubation team to define the core vision, combat systems, and gameplay mechanics for our upcoming titles.
- Design and implement high-quality, second-to-second gameplay experiences with a focus on character, camera, and control systems.
- Utilize Unreal Engine to prototype, iterate, and technically implement gameplay features while navigating production constraints.
Requirements
- At least 6 years of professional experience designing and developing 3rd or 1st-person multiplayer action games.
- Proven success as a gameplay designer on at least one shipped AAA multiplayer title, with a portfolio that demonstrates your work.
- Hands-on expertise in rapid prototyping within a AAA game engine, with a strong preference for Unreal Engine proficiency.
- A deep understanding of what makes gameplay feel responsive and engaging, including mechanics, animation, audio, and visual effects.
- An entrepreneurial mindset and the ability to thrive in an agile, fast-paced environment where you can take ideas from initial concept to launch.
What we offer
- Remote work flexibility.
- Comprehensive 401k plan with a partial match.
- Generous paid time off program that includes rollover capabilities and a studio-wide closure during the last week of December.
- Tuition reimbursement to support your ongoing professional development.












