
#Game Design
#Design
#Unreal Engine
#C++
#Prototyping
At Gardens Interactive, we are building magical, shared experiences that prioritize connection and emergent storytelling. We are a fully remote studio founded by creators behind acclaimed titles like Journey and Baldur’s Gate 3, and we are currently developing a multiplayer fantasy adventure that celebrates the joy of exploring together.
Responsibilities
- Design, implement, and maintain interactive world features and environmental gameplay toys that offer players new challenges and choices.
- Construct levels from initial blockout through final delivery, focusing on pacing, navigation, and spatial composition.
- Develop reusable, configurable gameplay components and tools to help the design team iterate more efficiently.
- Rapidly prototype and playtest ideas to validate their potential while managing project scope and complexity.
- Collaborate with engineering and other disciplines to ensure features meet technical requirements and perform well in a multiplayer environment.
- Document your tools and features clearly to ensure the team can easily maintain and tune your work.
Must-haves
- Strong fundamentals in level design, including spatial composition, flow, and player guidance for multiplayer environments.
- At least one shipped game title as a level designer on a multidisciplinary team.
- Proficiency in Unreal Engine using Blueprints and/or C++ to independently prototype and debug gameplay features.
- Experience authoring collision and navigation within Unreal Engine.
- A commitment to iterative design and playtesting, with a deep understanding of how design choices influence player behavior and cooperation.
- Clear communication skills and the ability to work effectively across disciplines.
- Legal authorization to work in the United States or Canada and availability to work within North American time zones.
Nice-to-haves
- Experience creating procedural workflows, modular gameplay kits, or reusable level design tools.
- Background in designing systemic puzzles, physics-based interactions, or environmental features that encourage emergent play.
- Experience with profiling and optimizing level content and gameplay scripts.
Benefits
- Stock options.
- Medical, dental, and vision insurance.
- Life and disability insurance.
- 401(k) contributions for U.S. employees and RRSP/DPSP contributions for Canadian employees.
- Maternity and paternity leave.
- Fully remote work environment.













