3D Character Artist
Remote
Full Time
#Engineering
#Unreal Engine
#Zbrush
#Designer
#3DS
#Maya
#AI Technologies
Ready to shape the future of interactive characters? At Convai we build conversational AI that turns virtual characters into lifelike companions, tutors, and storytellers for games, training, and beyond. Join us and help create the next generation of human-like NPCs that developers worldwide will bring to life.
Role at a glance
We are hiring a Senior 3D Character Artist on a Full Time basis. The role is fully Remote and open to candidates located anywhere.
Your impact
- Design and import realistic human characters into Unreal Engine, focusing on MetaHumans that feel alive in our AI-powered worlds.
- Sculpt expressive faces, accessories, and clothing using Zbrush and Marvelous Designer, then craft detailed hair with Ornatrix inside 3ds Max or Maya.
- Rig characters for smooth animation and interaction, staying current with the latest tools and AI-driven techniques in character creation.
What you'll need
Hands-on expertise with Unreal Engine and MetaHumans, advanced sculpting skills in Zbrush, and proven proficiency in Marvelous Designer for apparel. You should be comfortable creating realistic hair with Ornatrix in 3ds Max or Maya, and experienced with character rigging in either 3ds Max or Maya. A strong portfolio that highlights lifelike human characters is essential, along with clear communication and collaboration skills. A Bachelor’s degree in Game Design, Computer Graphics, or a related field is preferred, and familiarity with Reallusion Character Creator is a plus. Fluency in English is required.
Perks and compensation
We offer the freedom of fully remote work, giving you the flexibility to do your best work from anywhere. You will join a passionate, innovation-driven team that values creativity, ownership, and continuous growth while building technology that redefines how people connect with virtual characters.






